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锐雯新增“法力条”?设计师称:酷!

日期:2019-11-6(原创文章,禁止转载)

锐雯新增“法力条”?设计师称:酷!

  锐雯新增〝法力条〞?设计师:Cool Idea!

  锐雯是没有法力的英雄!

  有玩家提到,既然锐雯是一个没有法力的英雄,但是锐雯的技能又需要一个冷却计时器去计算技能的施放,那么为什么不好好来利用这个空的法力条呢?

  例如可以显示三格符文破刃,每施放一次就消耗一格;这样可以用来更好管理自己的技能,也可以让敌人更方便的想办法来克制。

Why isRiven's passive counter being relegated to a little buff over he长春治疗癫痫专业医院是哪家r skills at the bottom of the screen when she has this empty mana bar that could easily hold it? This would help newRivenplayers manage their passive better and give enemies a better idea about how to engage on her.

It might look stupid for her entire bar to jump and fall 1/3rd at a time, though, so maybe grey out the left half and just use the other half to track it. Use 哈尔滨看羊羔疯较好的医院green to distinguish it from mana, Rage, and energy.

  对於这个提议,引发了设计师们的热烈回响:

  Phreak:很棒的想法!

  ricklessabandon:很有趣的建议。这也是非常容易修改的设计,我可以试着展示给团队中的人,看看有没有人有更好的理由不去这麼做。虽然现在我不能承诺什麼,但是如果它可以帮助游戏更好,我会想办法让它先上PBE来进行测试。

  Really cool idea!

ah, interesting suggestion. this was easy to hook up for the purposes of testing, so i can show this to the others on my team and see if anyone has any good reasons not to do this. i certainly c癫痫病的预防应该从哪些方面入手an't promise anything, but assuming that it reads well and is better for the game, i'll push to get something on the pbe.

  thanks for the thread/suggestion! :3

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